Made from the tutorials of the Complete C# Unity Developer course on Udemy, with my own small additions, including:

  • Particle system explosions and player ship exhaust trail
  • Homemade SFX using Sfxr
  • Player health display

All the assets besides the SFX were not made by me.

More information

Published 253 days ago
AuthorColin Amos
TagsArcade, Shoot 'Em Up, Space

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